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Plants (items)

Mushroom

Pilz

PrefabItemMushroom Hash2044798572in the hash lookup
Items Game 0.2.6428.27798

Overview

Mushroom (ItemMushroom) in Stationeers: plant, hash 2044798572, stack 20.

The mushroom turns the rules of farming upside down. According to the game data it needs no light but 1,100 s of darkness per day, and it takes damage after only 120 s of light. It differs in gas too: it breathes in oxygen and breathes out carbon dioxide, like a human.

That has practical consequences. Mushrooms belong in their own dark room or in trays without a lamp – never under a Grow Light that is running for the other plants. And without oxygen it suffocates faster than other plants: after 300 s instead of 3,600 s.

It still combines well: a mushroom room produces exactly the carbon dioxide the plants in the light room need, and vice versa. Two rooms connected by ventilation complement each other.

It is ripe after 3,601 s, carries seeds from 4,801 s and gives up to three per harvest. Raw it has 10 nutrition with a slight mood penalty (−0.25), cooked as Cooked Mushroom 40. Five mushrooms, 1 steel and 1 oil make a can with 120 nutrition in the packaging machine. Temperature and pressure: ideal 20 to 30 °C and 50 to 100 kPa. More in Farming: light, water, temperature and air for plants.

Plant

It takes 60 min to mature (sum of the growth stages).

120 min220 min320 min420 min56
growing mature mature with seeds
Seeds
Mushroom Seeds
Harvest up to
3
Temperature
ideal 20 to 30 °C (centre 25 °C)
Pressure
ideal 50 to 100 kPa (centre 75 kPa)
Drinks
Water
Breathes in
Oxygen
Breathes out
Carbon Dioxide
Harmful
Pollutant from 1 kPa, Methane from 1 kPa, Silanol from 1 kPa, Hydrochloric Acid from 0.1 kPa, Hydrazine from 0.1 kPa

Food

Nutrition
10
Mood
-25 %
Quality
Raw
Spoils
yes, base rate 0.00018

Fermenting produces

Used in

Traders

Traders buy

  • Food trader · 8

Material, fire and recycling

Contains: 1 Mushroom

Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 1,473.2 K (1,200 °C); burn time 15 s

Raw values from the game code (10)

Field names as in the game code, untranslated. Useful for mods and exact limits.

Plant.LifeRequirementsIdLifeRequirementsItemMushroom
Plant.MoodBonusValue-0.25
Plant.HarvestQuantityMax3
Plant.NutritionValue10
Plant.MatureIndex5
Plant.SeedingIndex5
Plant.IsFertilizedfalse
Plant.ThermalPlantEnergy0
Plant.AddsToWaterfalse
Stackable.MaxQuantity20

See also

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