Overview
Terrain Manipulator (ItemTerrainManipulator) in Stationeers: tool, hash 111280987. With recipe and 7 IC10 logic values.
There is no written explanation for this entry yet. All values below come straight from the game.
IC10 and logic
7 logic values, 7 readable and 3 writable.
-
PowerR 1 -
ModeRW 3 -
ErrorR 4 -
ActivateRW 9 -
OnRW 28 -
PrefabHashR 84 -
ReferenceIdR 217
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1 | – | 1 |
OccupantHash | 0, 1 | – | 2 |
Quantity | 0, 1 | – | 3 |
Damage | 0, 1 | – | 4 |
Charge | 0 | – | 10 |
ChargeRatio | 0 | – | 11 |
Class | 0, 1 | – | 12 |
MaxQuantity | 0, 1 | – | 15 |
PrefabHash | 0, 1 | – | 17 |
ReferenceId | 0, 1 | – | 26 |
This thing is not on the data network itself. Read its values through the slot it sits in, or through db if the chip is inside it.
Academy: devices by name Academy: batch modes IC10 academy IC10 editor
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | Battery | Battery |
| 1 | Dirt Canister | Ore |
Modes: 0 = Mode0, 1 = Mode1
Manufacturing
Material, fire and recycling
Recycler returns: 5 Steel, 1 Electrum, 0.5 Invar, 2.5 Solder
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 523 K (249.9 °C); burn time 4.26 s
Raw values from the game code (5)
Field names as in the game code, untranslated. Useful for mods and exact limits.
VoxelTool.UsageCooldown | 0.25 |
VoxelTool.VoxelPaintDensity | 255 |
VoxelTool.UsageEachVoxelPlacement | 1 |
PowerTool.UsedPowerPassive | 1 |
PowerTool.UsedPowerActive | 0 |