Overview
Hydraulic Pipe Bender (StructureHydraulicPipeBender) in Stationeers: device, hash -1888248335, 100 W. With build steps, 17 IC10 logic values and connection…
The hydraulic pipe bender is the workshop for everything to do with gas and liquids. According to the recipe data it knows 130 recipes, 75 of them kits and 48 filters. Typical products:
- kits for pipes, insulated pipes and liquid pipes,
- pumps such as the Volume Pump, valves, pressure regulators,
- tanks, canisters and portable gas tanks,
- gas filters in three sizes, for example Filter (Carbon Dioxide),
- the ice crusher, radiators and heat exchangers.
With the Pipe Bender Mod it reaches tier 2. That unlocks 29 more recipes: the heavy filters, smart canisters, the turbo volume pumps, large radiators and heat exchangers, powered vents and the cryo tube. Build time drops to 66 % while energy rises to 110 %.
The Autolathe prints the kit (iron 20, gold 2, copper 10). It is built in five stages: kit, two iron sheets, four cable coils, two plastic sheets, screwdriver. Base draw 100 W, flammable according to the game data.
How the printers fit together is explained in Manufacturing: which machine prints what.
IC10 and logic
17 logic values, 16 readable and 6 writable.
-
PowerR 1 -
OpenRW 2 -
ErrorR 4 -
ActivateRW 9 -
LockRW 10 -
ReagentsR 13 -
OnRW 28 -
RequiredPowerR 33 -
RecipeHashRW 41 -
CompletionRatioR 61 -
ClearMemoryW 62 -
ExportCountR 63 -
ImportCountR 64 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268 -
StackSizeR 280
Values per slot (slot logic)
| Slot value | readable in slot | writable in slot | Number |
|---|---|---|---|
Occupied | 0, 1 | – | 1 |
OccupantHash | 0, 1 | – | 2 |
Quantity | 0, 1 | – | 3 |
Damage | 0, 1 | – | 4 |
Class | 0, 1 | – | 12 |
MaxQuantity | 0, 1 | – | 15 |
PrefabHash | 0, 1 | – | 17 |
SortingClass | 0, 1 | – | 24 |
ReferenceId | 0, 1 | – | 26 |
FreeSlots | 0, 1 | – | 31 |
TotalSlots | 0, 1 | – | 32 |
Example: address by name
Reads Open, shows the value on the IC housing and writes On. Name the device with the labeller first; devices with the same name are addressed together.
# Hydraulic Pipe Bender address by name
define DEVICE -1888248335 # StructureHydraulicPipeBender
define NAME HASH("Hydraulic Pipe Bender") # name in game (labeller)
define TARGET 1 # On 1 = on
alias value r0
start:
yield
lbn value DEVICE NAME Open 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
sbn DEVICE NAME On TARGET # set value
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Chute · input
- 2Chute · output
- 3Data
- 4Power
Slots and modes
| # | Slot | Takes |
|---|---|---|
| 0 | None | |
| 1 | None |
Manufacturing
There is no manufacturing recipe for this.
Building and deconstruction
Grid: small grid (0.5 m) · mounting: free in the grid
- 1
- 2
- 3
- 4
- 5
- 6
Total material
Deconstruction returns
Built with: Kit (Hydraulic Pipe Bender)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 30 s
Raw values from the game code (5)
Field names as in the game code, untranslated. Useful for mods and exact limits.
SimpleFabricatorBase.QuickFabricate | false |
SimpleFabricatorBase.QuickFabTime | 0 |
DeviceImportExport.ExportConnectionId | 1 |
DeviceImport.ConnectionType | FlatExhaustive |
DeviceImport.ImportConnectionId | 0 |
See also
- Manufacturing: which machine prints whatThe five fabricators at a glance, what tier 2 and the printer mods bring, in which order to upgrade, and how to read progress and material with IC10.
- The volume pump in depthHow the volume pump pushes gas from one pipe network into another, what the turbo version does differently and how a chip fills a tank up to a target pressure.