Overview
Solar Panel (1x5) (StructureSolarPanel1x5Single) in Stationeers: device, hash -295209029, up to 2,750 W output. With build steps, 8 IC10 logic values and…
The 1x5 panel is a long row of solar surfaces: rated 2,750 W, calculated in the Solar calculator with 20 m² instead of the 4 m² of the Solar Panel. It occupies 3 × 19 × 4 small cells and needs the space to match. Like every panel it is controlled with Horizontal and Vertical; Charge shows the current output, Ratio the alignment efficiency.
It is built in three stages: place four Kit (Solar Panel), add two steel sheets, add four glass sheets. The same four kits would give you four small panels – on Mars they deliver about 2,050 W together in full sun, the 1x5 panel about 2,730 W.
Fully aligned, at the yearly mean, one panel delivers according to the calculator:
| World | Output |
|---|---|
| Mars | about 2,730 W |
| Moon | about 3,990 W |
| Venus | about 6,010 W |
| Europa | about 1,010 W |
| Mimas | about 300 W |
On Venus a single panel is already above the 5,000 W of a normal cable, on Mars two of them. Because a charging battery takes the whole solar output, the cable really does burn then – lay Heavy Cable (Straight).
This panel has one combined port for power and data. With separate ports there is the Solar Panel (Dual 1x5). More on planning in Solar arrays: alignment, tracking, day and night.
IC10 and logic
8 logic values, 8 readable and 2 writable.
-
ChargeR 11 -
HorizontalRW 20 -
VerticalRW 21 -
MaximumR 23 -
RatioR 24 -
PrefabHashR 84 -
ReferenceIdR 217 -
NameHashR 268
Example: address by name
Reads Charge, shows the value on the IC housing and writes –. Name the device with the labeller first; devices with the same name are addressed together.
# Solar Panel (1x5) address by name
define DEVICE -295209029 # StructureSolarPanel1x5Single
define NAME HASH("Solar Panel (1x5)") # name in game (labeller)
alias value r0
start:
yield
lbn value DEVICE NAME Charge 0 # 0 = average of all with this name
bnan value start # no device with this name
s db Setting value # show on the housing
j startAcademy: devices by name Academy: batch modes IC10 academy IC10 editor
Connections
- 1Power and data
Building and deconstruction
Grid: small grid (0.5 m) · mounting: on wall or floor
- 1
- 2
- 3
Total material
Deconstruction returns
Built with: Kit (Solar Panel)
Material, fire and recycling
Flammable according to game data: flash point 373.2 K (100 °C); Autoignition 573.2 K (300 °C); burn time 5 s
Raw values from the game code (3)
Field names as in the game code, untranslated. Useful for mods and exact limits.
SolarPanel.MaxPowerGenerated | 2,750 |
SolarPanel.GenerationEfficiency | 0 |
Electrical.ConnectionType | FlatExhaustive |
See also
- Solar arrays: alignment, tracking, day and nightHow much a solar panel delivers on each world, why tracking multiplies the yield, how long the night lasts and how a chip makes the array follow the daylight sensor.
- Generators compared: solid fuel, gas, Stirling, wind, RTGWhich power source works on which world – with output, fuel, limits and a worked example for a Mars base with a constant 3,000 W load.