Five mods now run on dedicated servers
Control Station, Modular Consoles, Signs & Decals, World Map and Editor Tablet no longer report errors on a dedicated server – all mods are tested there.
A player reported that the Control Station does not run on their dedicated server. The reason: the dedicated server has its own game DLL without the window classes and without the ImGui library that draws the windows. Everything that uses windows failed there as soon as it was loaded – for the Control Station that included its tick.
Five mods were affected. Their window code is no longer loaded on the server at all, everything else runs there as usual:
- Control Station 1.0.2: tick, alarms, control, IC10 chips, screen clicks and all
kscommands. - Modular Consoles 1.0.2: controls, tick, mounting and all
konsolecommands. - Signs & Decals 1.0.1: signs, saving, IC10 and sharing custom images with all players.
- World Map 1.0.1: the server manages and saves the shared markers.
- IC10 Editor Tablet 1.3.2: a pure player tool, it stays idle on the server.
Afterwards all mods ran together on a real dedicated server with a new world – without a single error in the log. How to put mods on a server is explained in the FAQ. Thanks for the report!