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Tablet and cartridges: portable meters for air, networks and plants

What the two tablets can do, which ten cartridges exist, what to watch when measuring atmosphere, power network and plants, and when a fixed sensor is the better choice.

Checked with 0.2.6428.27798 Updated Oct 20, 2026

In Stationeers a tablet is an empty housing with a battery. Only the cartridge inside turns it into a measuring device. This article shows which tablets and cartridges exist and what to watch when reading them. All values come from Stationeers 0.2.6428.

The two tablets

Handheld TabletAdvanced Tablet
printer tier12
battery slot11
cartridge slots12
chip slotnoyes
power (switched on)10 J per tick20 J per tick, 22.5 J with a chip
a small cell lasts30 minutesa little over 13 minutes with a chip
logicPower, Error, Onplus Mode, Activate, Volume, SoundAlert

According to the game code the power values are joules per tick of 0.5 s and run while the tablet is switched on – in your pocket too. On the Advanced Tablet, Mode selects which cartridge is shown: 0 the one from slot 1, 1 the one from slot 2.

Both come from the Electronics Printer. The simple tablet needs gold, copper and solder – so without a furnace that can make solder there is no tablet. The Advanced Tablet needs a lot more gold plus steel and electrum.

All cartridges

Cartridgeprinted inNote
Cartridge (Atmos Analyzer)electronics printergas and air
Cartridge (Network Analyzer)electronics printernetworks
Cartridge (Plant Analyser)electronics printerplants
Cartridge (Ore Scanner Color)electronics printerneeds electrum, invar, constantan
Cartridge (Tracker)electronics printer
Cartridge (Configuration)electronics printer
Cartridge (Deep Miner)electronics printerfor the deep miner
Cartridge (Access Controller)security printeraccess control
Ore Scanner (no colour)no recipe
GPSno recipe

All printable cartridges except the colour ore scanner cost the same: 1 iron, 5 gold and 5 copper, 5 seconds. Gold is the scarce resource here. You simply swap cartridges in the slot – a collection in your backpack turns one tablet into many measuring devices.

Measuring the atmosphere

What the Cartridge (Atmos Analyzer) measures depends on what you aim at, according to the game code:

Targetmeasuredheading
nothingthe air around youWORLD or ROOM with room number
pipethe whole pipe networkPIPE NETWORK with number
device with its own gas spacethat internal spacedevice name
gas tank storagethe canister insidedevice name
another charactertheir suit airname

It shows the volume, pressure, temperature in °C and the amount of liquid in litres. For every gas present it then lists moles, volume and share in percent, plus symbols when it is freezing, condensing or evaporating. For gas pipes there is a value for pipe stress: it shows the liquid share in the pipe, where 2 % liquid equals 100 %. From 0.6 % liquid it turns orange, from 1.8 % red. If you aim at a part that exchanges heat, the cartridge also gives the heat it exchanges by convection and radiation.

When reading, it is almost always the partial pressure that counts: fraction times total pressure. An example: a room is at 80 kPa, with 70 % nitrogen, 20 % oxygen and 10 % carbon dioxide.

  • Oxygen: 0.2 · 80 = 16 kPa – exactly the limit for full breathing efficiency.
  • Carbon dioxide: 0.1 · 80 = 8 kPa – not a poison, but it takes up room that oxygen would need.

If the pressure drops to 60 kPa, only 12 kPa of oxygen is left, three quarters of full efficiency. For toxic gases: warning from 0.5 kPa, damage from 1 kPa. Even 1 % Pollutant at 100 kPa is right at the damage limit.

Checking networks

According to the game code the Cartridge (Network Analyzer) reads cable networks, and only when you aim directly at a cable – pointing at a device is not enough. It then shows the network number, three power values and the number of devices on the network:

Value in the codemeans
CurrentLoadwhat actually flows in the network
PotentialLoadwhat all generators and storage offer
RequiredLoadwhat all consumers request

Below that is a list of all devices on the network with their state: on or off, own consumption or "unpowered", open or closed, and a note on error. That way you quickly find the one device that sits without power. These rules from the game code help when interpreting:

  • A network only counts as supplied when supply exceeds demand. With exactly equal amounts, all normal consumers switch off.
  • Normal cable carries 5,000 W, heavy cable 100,000 W, super-heavy cable 500,000 W. The weakest part of the network decides.
  • What the game shows as "W" are, internally, joules per tick of 0.5 s.

Worked example: a network with two consumers at 2,000 W each and one at 1,500 W draws 5,500 W. For normal cable that is 500 W too much. Split the network or lay heavy cable. More in Power grid basics.

Checking plants

Every plant has fixed living conditions. The potato, for example, grows best around 25 °C and 75 kPa according to the game data, takes in carbon dioxide and gives off oxygen, and needs 3,001 seconds to mature. Pollutant, volatiles and silanol harm it from 1 kPa, hydrochloric acid and hydrazine from just 0.1 kPa. The conditions of all plants are in the Plants overview.

According to the game code the Cartridge (Plant Analyser) shows how well a plant is meeting these conditions right now. You aim at a planter, a hydroponics station, or hold the plant itself. It shows:

  • growth and breathing efficiency in percent, the gases it needs and the harmful ones,
  • temperature and pressure: efficiency in percent, ideal range and current value,
  • light: efficiency, light intensity and light stress in percent, plus a note each on whether light or darkness is lacking,
  • water supply in percent.

If the plant is dead, "Dead" appears in front of its name. In the plant data, light and darkness per day carry the extra "Invert". That is about genetics: the values of a plant – water use, growth speed, the times until damage, light and darkness – lie between 75 % and 125 % of the base value depending on its genes. Normally a positive gene value raises the number; for light and darkness it lowers it. A potato with a light requirement of 300 s per day therefore needs between 225 and 375 s depending on its genes.

Tablet or fixed sensor?

The tablet is meant for spot checks. It provides no values to IC10. For anything that has to be monitored or controlled permanently there are fixed devices:

TaskFixed deviceKey logic values
room airGas Sensor (1 W)Pressure, Temperature, RatioOxygen …
pipe networkPipe AnalyzerPressure, Temperature, gas fractions
power networkCable AnalyzerPowerPotential, PowerActual, PowerRequired

The rule of thumb: with the tablet you find the fault, with the sensor you make sure it does not come back.

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