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Pipe Cooler – Guide

Pipe coolers for gas and liquid pipes, the counterpart of the pipe heater. Setup, outside pressure rule, thermostat, display, IC10, console and settings.

Last changed: Oct 9, 2026

v1.0.0 Pipe Cooler

The Pipe Cooler (Rohrkühler) is the counterpart of the pipe heater. It sits on a straight pipe just like the heater, but it cools instead of heating. Inside the housing is a small heat pump with a finned radiator and two fans. There are two devices: Pipe Cooler (Gas) and Pipe Cooler (Liquid). Both have their own 3D models, a control panel on top with a large display (five pages), LEDs and full IC10 control. Model labels, displays and device names appear in German or English, depending on the game language.

The pipe cooler cools the pipe. If you want to cool whole rooms, use Air Conditioning.

Overview

DeviceSits onCooling powerPower draw
Pipe Cooler (Gas)straight gas pipeup to 1000 W10 W idle, up to 1000 W while cooling
Pipe Cooler (Liquid)straight liquid pipeup to 1000 W10 W idle, up to 1000 W while cooling

Both only occupy the cell of the pipe they sit on. As everywhere in the game, power figures are shown in W, meaning energy per tick (0.5 s).

Requirements

  • Stationeers 0.2.6428, BepInEx 5.4.23.5, StationeersLaunchPad 1.0, see Installation
  • Mod in the active mod pack
  • Outside air of at least 6.3 kPa at the device. In vacuum the pipe cooler does not cool.

Building and recipes

Both kits come from the Hydraulic Pipe Bender, tier 1:

KitCost
Pipe Cooler Kit (Gas)5 iron, 8 copper, 3 gold, 2 steel
Pipe Cooler Kit (Liquid)5 iron, 8 copper, 3 gold, 2 steel

That is the pipe heater recipe plus copper and steel for the radiator and compressor. The costs are in GameData/rohrkuehler.xml in the mod folder. You build it like the pipe heater: place the kit on a straight pipe, the gas cooler on a gas pipe, the liquid cooler on a liquid pipe.

Layout

  • The front is the pipe end. The two fans sit there in front of the fin block, with the name and the GAS or LIQUID type plate between them.
  • The control panel is on top. You stand in front of the device and look down on it: two rows of LEDs at the back, the large display in the middle, the main switch and the SET - / + and PAGE < / > buttons at the front.
  • On the sides at pipe height, seen from the front: power on the left (red ring), data on the right (green ring). The connections are in the same places as on the pipe heater.

How it works

  • Each tick it removes up to 1000 J from the pipe network. The game shows that as 1000 W, as much as the pipe heater heats.
  • The removed heat plus the power it uses goes as heat into the air at the device, about 2000 W at full power. Nothing disappears. If the cooler stands in a closed room, it heats that room.
  • Power draw: 10 W idle, up to 1000 W while cooling. Shortly before the target it runs at part load and needs correspondingly less. Without power it does not cool.
  • The pipe cooler is fireproof. It does not catch fire on Venus either.

Lift factor

If the pipe is colder than the outside air, the heat has to go "uphill". Cooling power then drops linearly, to 10% at a 150 K difference. A pipe that is warmer than the air is cooled at full power.

Pipe colder than the air byLift factorCooling power
0 K (or pipe warmer)100%1000 W
30 K80%800 W
75 K50%500 W
135 K or more10%100 W

The power draw does not drop with it: at full load it still uses up to 1000 W. Uphill, every joule costs more power.

Outside pressure rule

The radiator needs air. Below 6.3 kPa outside pressure (Armstrong limit) the cooler stops, the NO AIR LED lights up orange and display page 3 shows the pressure in orange. So the cooler belongs in a room with an atmosphere or outside on a planet with air. The limit can be changed with MinAussendruckKPa.

The pipe has to be filled as well: above the Armstrong limit, or for a liquid pipe, with liquid in it. Otherwise it reports "pipe empty".

Thermostat

  • It cools down to the target temperature (default 20 °C) and starts again as soon as the pipe is 0.5 K above it. It never cools below the target.
  • Adjustable with SET - and + in steps of 1 °C, via IC10 through Setting in Kelvin. The allowed range is -200 to 1000 °C.

Gas and liquid

  • Gas: if you cool a gas below its condensation point, you get liquid in the gas pipe.
  • Liquid: liquids have a large heat capacity, so a single cooler takes its time. Several coolers on one network add up. Water freezes below 0 °C.

Controls

ElementFunction
Main switchon and off
SET - / +change the target temperature by 1 °C
PAGE < / >switch the display page

When you look at it, the tooltip shows state, target, pipe, power and outside air, from behind or from the side too.

LEDs

LEDMeaning
RUN (green)switched on and powered
COOLING (blue)currently cooling
SET OK (green)target temperature reached
NO AIR (orange)outside pressure below 6.3 kPa
FAULT (red, flashing)pipe empty or no power
DATA (green)data cable connected

The two fans at the front spin while cooling, faster under more load.

Display pages

The display has five pages, switched with PAGE. Page 1 uses large text, the others show a title and the page number at the top.

PageTitleContent
1Overviewpipe temperature, target, state (with power while cooling) in the state colour
2PIPE GAS / PIPE LIQUIDtemperature, pressure, target; on the liquid cooler the fill level in % instead of the target
3OUTSIDE AIRtemperature, pressure (orange below 6.3 kPa), lift factor
4POWERcooling, power draw, heat released to the air
5STATISTICSenergy removed in MJ, operating hours, maximum output

State colours on page 1: blue = cooling, green = target reached, orange = off or no air, red = pipe empty or no power.

IC10

DevicePrefabHash
Pipe Cooler (Gas)StructureRohrkuehlerGas-683765736
Pipe Cooler (Liquid)StructureRohrkuehlerFluessig-1453533528

Both devices share the same LogicTypes and addresses.

LogicTypeRead/WriteMeaning
OnR/Wmain switch
SettingR/Wtarget temperature in K
Temperature, PressureRpipe
TemperatureExternal, PressureExternalRoutside air
PowerActualRcooling power in W
RequiredPowerRpower draw in W
MaximumRmaximum cooling power in W
RatioRload (cooling power / maximum)
TemperatureDifferentialEfficiencyRlift factor 0.1–1
ErrorR1 = fault: pipe empty, no air or no power
PowerR1 = has power

In the memory table, writable addresses are marked (W).

AddressMeaning
0cooling power in W
1energy removed in MJ
2outside temperature in K
3outside pressure in kPa
4display page 0–4 (W)
5state: 0 off, 1 cooling, 2 target reached, 3 no outside pressure, 4 pipe empty or missing, 5 no power
6lift factor
7power draw in W
8operating hours (only counted while cooling)
9heat released to the air in W
10target temperature in K (W)

clr resets the statistics: energy removed and operating hours.

Example: set the target and show the pipe temperature

The cooler is named "Kuehler" (cooler), an LED Display (Small) "Rohr" (pipe). The chip sets the target to 15 °C and shows the pipe temperature in °C: green in normal operation, red on a fault.

# Pipe cooler: target 15 C, show pipe temperature
define KUEHLER -683765736   # Pipe Cooler (Gas)
define ANZEIGE -815193061   # LED Display (Small)
define ZIEL 288.15          # 15 C target temperature
define CELSIUSOFFSET 273.15 # Kelvin to Celsius
define GRUEN 2              # Color.Green
define ROT 4                # Color.Red
alias temp r0
alias fehler r1
alias farbe r2
start:
yield
sbn KUEHLER HASH("Kuehler") Setting ZIEL
lbn temp KUEHLER HASH("Kuehler") Temperature 0
sub temp temp CELSIUSOFFSET
lbn fehler KUEHLER HASH("Kuehler") Error 0
select farbe fehler ROT GRUEN
sbn ANZEIGE HASH("Rohr") Setting temp
sbn ANZEIGE HASH("Rohr") Color farbe
j start

Console commands

Open the console with F3. reset only works on the host or server, or in single player.

CommandEffect
kuehler statusall pipe coolers with pipe and outside values, power, power draw, state and statistics, nearest first
kuehler resetsets the statistics of all pipe coolers to 0

Configuration

File: BepInEx\config\dominik1199.rohrkuehler.cfg, or through the mod settings in LaunchPad. Changes apply immediately.

KeyDefaultMeaning
KuehlleistungJeTakt1000maximum cooling power in J per tick (0.5 s), shown as W in game
StromW1000power draw of the compressor at full cooling power
LeerlaufW10power draw while switched on but not cooling
MinAussendruckKPa6.3below this the cooler stops
HubMaxK150at this many Kelvin "uphill", power drops to 10%
ZielStandardC20target temperature of newly built coolers in °C

Multiplayer

New devices: the server and all players need the mod. The server does the calculations, the players receive the display values. See Multiplayer.

Known limitations

  • No outside air, no cooling. In vacuum it stays at NO AIR.
  • The heat ends up in the air at the device. In a closed room it gets warmer there. In that case put the cooler outside or cool the room with Air Conditioning.
  • 1000 W is not much for liquids. For large amounts, put several coolers on the network or raise KuehlleistungJeTakt.
  • The colder the pipe compared with the air, the weaker the cooler. From a 135 K difference on, 10% remain.

Troubleshooting

SymptomCauseFix
NO AIR LED, not coolingoutside pressure below 6.3 kPaput the cooler in a room with air or on a planet with an atmosphere
FAULT flashing, state "pipe empty"pipe empty or below the Armstrong limitfill the pipe
FAULT flashing, state "no power"no power on the cableconnect the power cable on the left, check the network
Cools only slowlypipe much colder than the air (small lift factor) or a lot of liquid in the networkcheck page 3, use several coolers
Stays at TARGET REACHEDthe pipe is at the target temperaturenormal; it starts again 0.5 K above it
Liquid in the gas pipegas cooled below its condensation pointset a higher target temperature
Water in the liquid pipe freezestarget below 0 °Cset the target above 0 °C
Room around the cooler gets warmerwaste heat of the coolernormal; put the cooler outside or air-condition the room
Save won't load (rohrkuehlersavedata)mod missing from the packsee Mod packs
Found a mistake? Let us know. Support
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