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Square & Cylinder Tanks – Guide

Square and cylinder tanks for gas and liquid in S, M and L, also insulated, with pressure gauge, display, sight glass and status LED. Sizes, building, display, IC10, console and settings.

Last changed: Oct 14, 2026

v1.0.1 Square & Cylinder Tanks

The mod adds 24 tanks: square or cylinder, for gas or liquid, in sizes S, M and L, each also insulated. Every tank has a built-in panel at eye level with a pressure gauge, display and status LED; liquid tanks also have a sight glass. The panel needs no power. Otherwise the tanks behave exactly like the game tanks: they equalise with the pipe network and burst at the same pressure. Model labels, display, tooltips and device names appear in German or English – depending on the game language.

Overview

SizeVolumeFootprintCellsKits (insulated)
S6,000 L1.5 × 1.5 m3 × 3, 4 high1 (2)
M14,000 L3.5 × 1.5 m7 × 3, 4 high2 (3)
L32,000 L3.5 × 3.5 m7 × 7, 4 high4 (6)

All tanks are only 1.7 m high and fit any room with a 2 m ceiling. S holds as much as the small game tank and fits on one frame, M on two frames side by side, L on 2 × 2 frames.

ShapeSML
squarebox on a base frame and feetlong boxlarge box with ribs
cylinderupright on four legshorizontal on two saddlesflat large vessel with cone roof

Gas tanks are marked yellow, liquid tanks blue. Insulated tanks have aluminium cladding with straps and an INSULATED plate on the panel.

Requirements

  • Stationeers 0.2.6428, BepInEx 5.4.23.5, StationeersLaunchPad 1.0, see Installation
  • Mod in the active mod pack
  • Multiplayer: server and all players

Building and recipe

KitMachineCost
Kit (Square Gas Tank)Hydraulic Pipe Bender, tier 15 copper, 20 steel, 2 silicon
Kit (Cylinder Gas Tank)Hydraulic Pipe Bender, tier 15 copper, 20 steel, 2 silicon
Kit (Square Liquid Tank)Hydraulic Pipe Bender, tier 15 copper, 20 steel, 2 silicon
Kit (Cylinder Liquid Tank)Hydraulic Pipe Bender, tier 15 copper, 20 steel, 2 silicon

While building, choose the size with the mouse wheel: S, M, L, then insulated S, M, L. Larger tanks use several kits (table above); they are returned on deconstruction. The tanks snap to the 0.5 m grid and can face any direction, turned with the game's rotate keys or with C + mouse wheel.

Painting (since 1.0.1): with the spray can or spray gun the shell takes any game colour, metallic ones too. Display, LED, band and type plate stay as they are, so you still tell gas and liquid apart at a glance. The colour is saved and synced in multiplayer, tanks from old saves stay unpainted.

Connections

Both connections are at the front on the floor, in the cell in front of the tank:

ConnectionPositionType
Pipemiddlegas pipe (gas tanks) or liquid pipe (liquid tanks)
Dataone cell right of the pipe, green ringdata cable for IC10 and logic

Like the game tanks, there is exactly one pipe connection.

Display

The panel sits at the front from 0.6 to 1.24 m – at the character's eye level, readable while standing.

Pressure gauge

Logarithmic scale from 1 kPa to 100 MPa (liquid tanks up to 10 MPa). The red zone starts at 80 % of the burst pressure. The needle follows the pressure smoothly.

Display

Three pages with at most four large lines each. Click the display to turn the page.

PageGas tankLiquid tank
1 Valuespressure (large), amount in mol, fill level, temperaturelitres (large), fill, pressure, temperature
2 Contentsthe three most common substances in %the three most common substances in %
3 Tankvolume, burst pressure, statevolume, burst pressure, state

The fill level of a gas tank is its pressure relative to the burst pressure, the fill of a liquid tank its liquid volume relative to the tank volume. The key values also appear in the tooltip when you look at the tank.

Sight glass

Liquid tanks only: the blue column shows the fill from EMPTY to FULL, marks at 25, 50 and 75 %.

Status LED

LEDMeaning
greenok
orangewarning: pressure load from 80 %, liquid tank from 95 % full
flashing reddanger: pressure load from 95 %, liquid tank overfull or tank damaged

Behaviour

  • The tank equalises with the connected pipe network every tick – like the game tank.
  • Burst pressure as in the game: 60.8 MPa for gas tanks, 6.08 MPa for liquid tanks, each as the pressure difference to the surroundings. Above that the tank takes damage and bursts; its contents escape.
  • Never fill a liquid tank completely: once the whole volume is liquid, the pressure jumps. That is why the LED already warns at 95 %.
  • Insulated means hardly any heat exchange with the surroundings, like the insulated game tank. Like it, insulated tanks can catch fire above 300 °C (can be switched off). Non-insulated tanks never burn.
  • Save games contain only normal tank data.

IC10

All values of the game tank are available: Pressure, Temperature, TotalMoles, Volume, VolumeOfLiquid, RatioOxygen etc. and Combustion. In addition:

LogicTypeMeaning
Ratiofill level 0 to 1: liquid = volume share, gas = pressure / burst pressure
Stresspressure load in %: pressure difference to the surroundings / burst pressure × 100, damage from 100
Maximumburst pressure in kPa (60795 or 6079.5)
Modedisplay page 0 to 2 (read and write)
Error1 = warning (LED orange or red)

Example: fill a gas tank up to 40 MPa

The tank is named "Lager", the volume pump in front of it "Fuellpumpe", a small LED display "Anzeige" and a flashing light "Warnung". The pump runs while the pressure is below 40 MPa and the load below 80 %. The display shows the fill level in %, the light switches on at a warning. Comments are German as in all chips on this site.

# Tanks eckig & rund: Gastank bis Zieldruck füllen
# Geräte: Gastank eckig S "Lager", Volumenpumpe "Fuellpumpe",
#         LED-Anzeige klein "Anzeige", Blinklicht "Warnung"
define TANK 1023462025     # Gastank eckig S
define PUMPE -321403609    # Volumenpumpe
define ANZEIGE -815193061  # LED-Anzeige klein
define LICHT -1535893860   # Blinklicht
define ZIEL 40000          # Solldruck in kPa (40 MPa)
define WARN 80             # Druckbelastung in %: darüber Stopp
define PROZENT 100         # Füllgrad 0-1 in Prozent
alias druck r0
alias last r1
alias fuell r2
alias pumpen r3
alias ok r4
alias fehler r5
# --- 1. Tank lesen ---
start:
yield
lbn druck TANK HASH("Lager") Pressure 0
bnan druck start
lbn last TANK HASH("Lager") Stress 0
lbn fuell TANK HASH("Lager") Ratio 0
lbn fehler TANK HASH("Lager") Error 0
# --- 2. Pumpe nur unter Zieldruck und Warngrenze ---
slt pumpen druck ZIEL
slt ok last WARN
and pumpen pumpen ok
sbn PUMPE HASH("Fuellpumpe") On pumpen
# --- 3. Anzeige und Warnlicht ---
mul fuell fuell PROZENT
sbn ANZEIGE HASH("Anzeige") Setting fuell
sbn LICHT HASH("Warnung") On fehler
j start

For another tank only change TANK – every shape has its own hash (table below).

Prefab hashes

Tanknormalinsulated
Square Gas Tank S1023462025-2031868329
Square Gas Tank M-955254806908199675
Square Gas Tank L-1341601924-1902222946
Cylinder Gas Tank S-764399709-1070427365
Cylinder Gas Tank M (horizontal)6794165121895084983
Cylinder Gas Tank L1601708630-934751022
Square Liquid Tank S1818307542-1663771416
Square Liquid Tank M-1771170123739441732
Square Liquid Tank L-513202653-1800496351
Cylinder Liquid Tank S-195204453473168393
Cylinder Liquid Tank M (horizontal)1906906985-1264953691
Cylinder Liquid Tank L112076799203829696

The console command tanks types shows the same list.

Console commands

Open the console with F3.

CommandEffect
tanks statusall tanks, nearest first: pressure, fill, amount, temperature, load, state
tanks infonearest tank in detail: all substances, volume, cells, burst pressure, connections
tanks typesall 24 shapes with prefab hash, volume, dimensions and kits
tanks page 2display page 1 to 3 on all tanks within 10 m

The German words work too: typen, seite.

Configuration

File: BepInEx\config\dominik1199.tanks.cfg, or via the mod settings in LaunchPad.

KeyDefaultMeaning
TemperaturEinheitCtemperature on display, tooltip and console: C, K or F
SichtweiteM25needle, LED, sight glass and display are updated up to this distance, 5 to 200 m
IsolierteUnbrennbaroffon = insulated tanks never catch fire (applies after restart)

Multiplayer

New parts: server and all players need the mod. The server calculates the display values, the players show them; the display page is synchronised. Works on dedicated servers too. See Multiplayer.

Known limits

  • Only the shell is painted. Display, LED, band and type plate keep their colours.
  • The display page is not saved and starts at page 1 again after loading.
  • Tanks farther away (setting SichtweiteM) keep their last picture until you come closer.
  • Like the game tanks there is only one pipe connection.

Troubleshooting

SymptomCauseFix
Display: NO PIPEno pipe at the connectionrun a pipe to the front middle cell, a liquid pipe for liquid tanks
LED orangepressure load from 80 % or liquid tank from 95 % fullfill less, put a pressure regulator in front of the tank
LED flashing redburst risk or tank damagedlower the pressure at once; repair the damage
IC10 does not find the tankno data cable or wrong name/hashdata cable to the green connection right of the pipe, hash from tanks types
Tank cannot be builttoo few kits in handM needs 2, L 4 kits, insulated more (table above)
Found a mistake? Let us know. Support
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