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World Map – Guide

Large map with Ctrl+M, minimap, players live, markers private or for everyone and a navigation target in the HUD. Controls, multiplayer and settings.

Last changed: Oct 7, 2026

v1.0.1 World Map

Anyone who has ever searched for their own base on Vulcan knows why this mod exists. The World Map shows the relief of the whole planet, all players live, and markers you set just for yourself or for everyone. On top of that there's a minimap and a navigation target in the HUD.

Where it works

On all planets with a map image: Mars, Venus, Vulcan, Europa, Moon, Mimas, and on mod planets that bring their own map image. Worlds without a map image (the tutorials) only show the grid.

Requirements

  • Stationeers 0.2.6428, BepInEx 5.4.23.5, StationeersLaunchPad 1.0, see Installation
  • Mod in the active mod pack
  • No parts, no recipe: the map is there right away.

The large map

Open and close it with Ctrl+M. Esc closes it as well.

  • Shows the relief of the whole planet (4 × 4 km) with a metre grid, scale, north arrow and the edge of the playable area.
  • North is up, matching the compass in the helmet. Can be switched off, then +Z is up.
  • While you're typing in the map window, your character stands still.

Controls

ActionEffect
Mouse wheelzoom around the mouse pointer, up to 128 times
Drag with the right or middle mouse buttonpan the map
Left-click on the mapplace a marker
Click on a markeredit the marker
"To me" buttonjump to your own position
"Whole map" buttonshow the whole planet
"Map follows me"the map keeps you in the centre
Mouse pointer over the mapcoordinates (X/Z), distance and compass direction from you, name of the region

What's on the map

SymbolMeaning
yellow arrowyou, pointing where you're looking
blue arrows with namesother players
grey arrowplayer offline
crossplayer dead
custom iconsrovers, landing pads, beacons that are switched on
markersin their colour with their icon
  • Player list with distance. Clicking a player zooms to them.
  • Marker list with search, navigation target and editing.

Markers

  1. Left-click on the map or use the "Marker at my position" button.
  2. Enter a name, pick one of 8 colours and one of 6 icons: dot, diamond, house, warning, cross, flag.
  3. Tick "Visible to all players" or leave it unticked.

Good for ore veins, ice fields, crash sites, bases and the spot where your rover is still sitting.

Private or shared

TypeWho sees themWhere they are stored
privateonly youon your machine in BepInEx\config\Weltkarte\
sharedall playersby the server in the save, as the entry Weltkarte.json

"Save as new station" takes your private markers along into the new station.

A marker set as the navigation target always appears in the HUD with icon, name and distance. If it's outside your field of view, an arrow at the edge of the screen shows the direction. Other markers appear in the HUD once you're closer than 250 m (adjustable).

Minimap

A small map in a corner of the screen, with a north indicator, view direction and distance to the navigation target.

  • Off by default, because the game's messages appear in the top right.
  • Ctrl+Shift+M shows and hides it.
  • Corner, distance from the edge, size and displayed area (default 600 m) are adjustable.

IC10 and console

The World Map has no devices, so there are no IC10 values and no console commands either.

Configuration

File: BepInEx\config\dominik1199.weltkarte.cfg, or via the mod settings in LaunchPad. Every player sets these for themselves, only MaxGeteilteMarker counts on the server.

KeyDefaultMeaning
TasteKarteCtrl+Mkey combination for the large map
TasteMinimapUmschaltenCtrl+Shift+Mminimap on/off
NordenObenonnorth up like the helmet compass; off = +Z up
FahrzeugeUndLandeplaetzeonshow rovers, landing pads and beacons
MinimapAnoffminimap visible at startup
EckeObenRechtsObenRechts, ObenLinks, UntenRechts, UntenLinks (top right, top left, bottom right, bottom left)
GroessePixel230edge length of the minimap
BereichMeter600displayed area from edge to edge
AbstandRandPixel150distance from the top or bottom edge of the screen
MarkerImHudonshow markers in the world
HudReichweiteMeter250markers appear in the HUD up to this distance
MaxGeteilteMarker500maximum number of shared markers on the server

Why Ctrl+M and not just M? With M alone the map would pop open while you're typing, for example when naming a device.

Multiplayer

  • The player positions come from the game itself. For that the server does not need the mod.
  • For shared markers the mod has to run on the server or host. Without the mod on the server there are only private markers.
  • Players without the mod can still join, since the World Map doesn't add any new parts.
  • Versions 1.x are compatible with each other.

Known limitations

  • Without a map image, only the grid.
  • If you load a save without the mod, it loads normally. If you then save, the shared markers are gone. Private markers stay, since they're stored on your side.

Troubleshooting

SymptomCauseFix
Ctrl+M does nothingmod not in the active pack, or key reboundcheck the pack, check TasteKarte
Minimap missingoff by defaultCtrl+Shift+M or MinimapAn
Minimap covers game messagesit sits in the top rightchange Ecke or increase AbstandRandPixel
"Visible to all players" checkbox has no effectthe server doesn't have the modinstall the mod on the host
Map only shows a gridworld without a map imageintended, e.g. in tutorials
Shared markers gonethe save was saved without the modrestore a backup
Found a mistake? Let us know. Support
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